"You'll never find that peanut you're looking for," said the angry face on George Washington Carver's big toe.
This was the surprising turn of events that the Mississippi DI team had to work into their skit.
Destination Imagination, also known as DI, is a problem-solving group for pre-schoolers through high-schoolers.
At the beginning of DI, the group gets to choose a type of problem they would like to perform.
The Mississippi Horizons team which consisted of Ashley Gross, Celina Dobson, Emma Needham, and Krista Grater, chose DInamic Improv.
While meeting after school every Tuesday and Thursday, the Mississippi team researched 12 innovators, 12 cultural performers, and 12 important world landmarks.
After researching these important people and things, they combined one of each of them into a six-minute skit.
This skit was performed 30 minutes after the setting was given to them. This same procedure was also done at competition.
But there was much more to be done before leaving for Sartell where the competition was held on March 24.
First they had to create a tool box consisting of one pair of scissors, one set of washable non toxic colored markers, three sheets of white paper, two sharpened pencils or pens, one roll of duct tape, one sheet of white poster board, one piece of any type of fabric, two round aluminum pie tins, rope or clothesline, one embroidery hoop, one broom, one pair of socks, and one plain corrugated cardboard box.
After much hard work and practice, the team reserved a school car and set out for Sartell.
At 9:45 a.m the team had their instant challenge.
When this was finished, they made a promise to keep everything that they did in instant challenge a secret so that no other teams that have the same problem could cheat if they heard them talking about it.
Shortly after they had finished their instant challenge, the team performed their problem.
Their important world landmark was the Taj Mahal, their cultural performer was a Swiss yodeler and their innovator was George Washington Carver.
Their activity was painting funny faces on their toe nails, and their surprising turn of events was that the faces on their toe nails started to have an argument with the innovator. The character action choice was that the innovator had to say everything in questions.
At the end of the day, the exhausted team gathered together for the awards ceremony where they won second place!
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